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Mystic Arts
Mystic Art
Concealment

Increases damage dealt by long range weapons or thrown items.


Mystic Art
Enlightenment

Enables you to instantly perform any Ninjutsu you use on yourself.

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Projectiles and Bombs
Shuriken
Shuriken

Allows you to ready 7 Shuriken. Shuriken are basic throwing weapons for ninja.


Fire Shuriken
Fire Shuriken

Allows you to ready 2 Fire Shuriken. These Shuriken are treated so as to burst into flames a little after impact.


Kunai
Kunai

Allows you to prepare 7 Kunai.
Kunai are heavier than Shuriken and cause more damage when thrown.


Storm Kunai
Storm Kunai

Allows you to prepare 5 Storm Kunai. Storm Kunai have been specially crafted to allow for throwing several at once.


Poison Shuriken
Poison Shuriken

Allows you to prepare 3 Poison Shuriken.
These throwing stars poison as well as damage the enemies they hit.


Paralysis Shuriken
Paralysis Shuriken

Allows you to prepare 3 Paralysis Shuriken.
These throwing stars paralyse as well as damage the enemies they hit.


Iga Style Kayaku-dama
Kayaku-dama

Allows you to ready 3 Iga Style Kayaku-dama.
When thrown, they explode and cause damage.


Horoku-dama
Horoku-dama

Allows you to ready 2 Iga Style Horoku-dama.
When thrown, they explode and cause great damage.


Iga Style Mega Horoku-dama
Mega Horoku-dama

Allows you to ready 1 Iga Style Mega Horoku-dama.
Explodes when thrown, causing a large amount of damage.

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Weapon Buffs
Gallnut Broth
Gallnut Broth

Allows you to ready 3 doses of Gallnut Broth.
Apply it to weapons for a Poison effect.


Hemlock Broth
Hemlock Broth

Allows you to prepare 3 doses of Hemlock Broth.
Apply it to weapons for a Paralysis effect.

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Pills
Anti-Toxin Pill
Anti-Toxin Pill

Allows you to prepare 3 Anti-Toxin Pills.
When taken, they absorb and increase your resistance to Poison.


Shikin-gan Pill
Shikin-gan Pill

Allows you to prepare 3 Shikin-gan Pills.
When taken, they absorb and increase your resistance to Paralysis.


Power Pill
Power Pill

Allows you to prepare 2 Power Pills. When taken, your attack power will increase.

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Scrolls
Touch-Me-Not Scroll
Touch-Me-Not Scroll

Allows you to ready 2 Touch-Me-Not Scrolls. Causes your body to explode when your health is reduced to zero.


Improvised Projectile Scroll
Improvised Projectile Scroll

Allows you to ready 2 Improvised Projectile Scrolls. When used, you will get one shot from a ranged weapon even if you have no ammunition.


Tiger-Running Scroll
Tiger-Running Scroll

Allows you to ready 1 Tiger-Running Scroll.
When used, increases your run and dash speed.


Levitation Scroll
Levitation Scroll

Allows you to ready 2 Levitation Scrolls.
Use them to grant temporary immunity to terrain effects.


Quick-Change Scroll
Quick-Change Scroll

Allows you to ready 1 Quick-Change Scroll. Temporarily allows you to survive an enemy's attack that would otherwise reduce your health to zero.


Catwalking Scroll
Catwalking Scroll

Allows you to ready 3 Catwalking Scrolls. When used, you can move in total silence, except for attacks and will suffer less damage when you fall from high places.


Suppa Scroll
Suppa Scroll

Allows you to ready 5 Suppa Scrolls. Temporarily reduces presence, making it difficult for enemies to find you. Reduces the distance at which enemy players can lock onto you.


Kodama Transformation Scroll
Kodama Transformation Scroll

Allows you to ready 3 Kodama Transformation Scrolls. These will change your appearance to that of a Kodama, causing enemies to ignore you. Renders enemy players unable to attack onto you when you are transformed.


Flame Dragon Scroll
Flame Dragon Scroll

Allows you to ready 2 Flame Dragon Scrolls. Use them to summon a ring of fire around you and shoot out balls of flame.

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Miscellaneous
Blister-Beetle Powder
Blister-Beetle Powder

Allows you to ready 2 Blister-Beetle Powders.
Fills the vicinity with dust that poisons any who inhale it.


Toxic Groundfire
Toxic Groundfire

Allows you to ready 3 Toxic Groundfire traps. When placed, they explode either when an enemy steps on them, or after a set period of time has passed, releasing toxins into the surrounding area.


Medusa Powder
Medusa Powder

Allows you to prepare 2 Medusa Powders. When thrown, it fills the vicinity with dust that paralysis any who inhale it.


Paralytic Groundfire
Paralytic Groundfire

Allows you to ready 3 Paralytic Groundfire traps. When placed, they explode when an enemy steps on them, or after a set period of time has passed, releasing a neurotoxin into the surrounding area.


Blinding Shell
Blinding Shell

Allows you to ready 2 Blinding Shells. They will explode when thrown, sending a cloud of particles into the air. Enemies affected by them will be rendered unable to shoot or throw weapons. Reduces the distance at which you can lock onto enemy players.


Makibishi
Makibishi

Allows you to ready 4 Makibishi. Scatter them on the ground to injure the feet of pursuers, slowing them down.


Makibishi Ball
Makibishi Ball

Allows you to ready 1 Makibishi Ball. When thrown, they explode and scatter Makibishi, slowing down pursuers.


Groundfire
Groundfire

Allows you to ready 3 Groundfire traps. When placed, they explode when an enemy steps on them, or after a set period of time has passed.


Noxious Groundfire
Noxious Groundfire

Allows you to ready 3 Noxious Groundfire traps. When placed, they explode when an enemy steps on them, or after a set period of time has passed, releasing noxious gas into the surrounding area.


Smoke Ball
Smoke Ball

Allows you to ready 1 Smoke Ball. When used, they will create a smokescreen that makes it harder for enemies within the smoke to see you. Renders enemy players unable to lock onto you when you are in a smokescreen.

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Passive Skills
Passive Skill
Shuriken Shooter

After throwing a Shuriken, pressing the assigned button again throws another.


Passive Skill
Thrown Blade Technique

Increases Shuriken damage by 6% / 3% / 3%.


Passive Skill
Poison Control

+10 / +5 / +5 resistance against Poison.


Passive Skill
Paralytic Control

+ 10 / +5 / +5 resistance against Paralysis.


Passive Skill
Saboteur

Increases Kayaku-dama and Horoku-dama carrying capacity by 1 / 1 / 1.


Passive Skill
Bomb-making

Increases damage of Kayaku-dama and Horoku-dama by 6% / 3% / 3%.


Passive Skill
Frugality

Enables you to sometimes retrieve projectiles that dealt the killing shot to an enemy's weak point.


Passive Skill
Quivermaker

Increases number of arrows that can be carried by 3 / 2 / 2.


Passive Skill
Bowmaster

Increases bow damage by 6% / 3% / 3%.


Passive Skill
Shot Pouch

Increases number of bullets that can be carried by 2 / 1 / 1.


Passive Skill
Matchlock Master

Increases rifle damage by 6% / 3% / 3%.


Passive Skill
Round Carrier

Increases the number of cannon rounds that can be carried by 1 / 1 / 1.


Passive Skill
Cannonmaster

Increases hand cannon damage by 6% / 3% / 3%.


Passive Skill
Dashing

Reduces Ki consumed by a dash by 6% / 3% / 3%.


Passive Skill
Cloudrunner

Increases running sped by 5% / 3% / 2%.


Passive Skill
Dodging

Reduces Ki used in an evasive roll by 6% / 3% / 3%.


Passive Skill
Sneak Attack

For enemies who do not notice you, use heavy attack to perform a powerful attack from behind.


Passive Skill
Holy Man

Increases Sacred Water that can be carried by 2 / 1 / 1.


Passive Skill
Medicine Man

Increases Elixir that can be carried by 1 / 1 / 1.


Passive Skill
Snakebite Technique

Increases recurrent damage dealt by 10 / 5 / 5.


Passive Skill
Endurance

Reduces continuous damage from Poison and Fire by 6% / 3% / 3%.


Passive Skill
Composure

Use heavy or quick attack when guarding against an armed human enemy to take their weapon and perform a counterattack. Can only be used when bare-handed.


Passive Skill
Hands of Death

Increases bare-handed attack damage by 6% / 3% / 3%.


Passive Skill
Ninja Tool Mastery

Increases Ninjutsu capacity by 4 / 3 / 3.